Editor-Programme: Unterschied zwischen den Versionen

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'''Gebäude-Editor'''  
 
'''Gebäude-Editor'''  
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== Forum ==  
 
== Forum ==  

Version vom 1. Januar 2020, 11:22 Uhr

Englisch-Symbol.jpg for English just click here


Über die Editor-Programme können Schiffe, Gebäude und Rassen individuell angepasst werden. Grundsätzlich sind aber die bestehenden Einstellungen für das Spielen vollkommen ausreichend! Wer punktuell oder global Bedarf hat, für den stehen zur Verfügung


Editoren Download

Java - Version C++ - Version

Gebäude-Editor

  • Für Java bitte noch im Forum suchen oder vervollständigen
  • Danke


Gebäude-Editor

Changes V1.2 to 1.3.0 (2013-08-04 rainer)

- added for Language 2: BuildingName2 + Desc2
- added "Do you want save?" at Exit
- added up to 3 safety copies (up to Buildings_Pre_Pre_Pre.data)
- added csv-export while saving
- enabled datafield hitpoints + resistance against corrubility
- enabled much input of negative numerary (cancelled ES_NUMBER)
- enabled changing window size
- changed colors of Heyoun and Omega Alliance
- added buttons DOWN+10, UP+10
- prearrangement of StartBuildings Amount and Button Create Startbuildings.data 
 (but better use of Amount value directly ingame)

Schiffs-Editor


Schiffs-Editor

Changelog V1.7 -> V1.8 (2013-08-12 rainer)
- added function of Shiplist-LanguageFile for easy exchange of used language 
 (ShipClass, Desc, OnlyInSystem, becomesObsolete) 
- unfortunately doesn't work completely yet
- added "Do you want to save?" at Exit (use 2x ESC for quick exit)
- added up to 3 safety copies (up to Shiplist_Pre_Pre_Pre.data)
- added while saving: Shiplist-Export.csv 
- added while saving: Shiplist-Export-Beam.csv 
- added while saving: Shiplist-Export-Torpedo.csv 
- changed colors of Heyoun and Omega Alliance
- enabled changing window size
- added new symbol for ShipEditor
- some minor changes

Truppen-Editor


Truppen-Editor

MinorRace-Editor


MinorRace-Editor

Forum

Java-Version

C++ Version