Beam: Unterschied zwischen den Versionen

Aus BotE Wiki
Wechseln zu: Navigation, Suche
(Beam-Arten: Form eingefügt)
(Beam-Arten: Werte eingefügt und Liste ergänzt (Was macht Bonus from System?))
Zeile 13: Zeile 13:
 
==== Antiproton Cannon ====
 
==== Antiproton Cannon ====
  
Beamtype:
+
Beamtype:1
  
Number on Shoot:
+
Number on Shoot:1
  
Beamtime:
+
Beamtime:15
  
Rechargetime:
+
Rechargetime:35
  
Damage of one Beam:
+
Damage of one Beam:400
  
Max. Angle:
+
Max. Angle: 90
  
 
==== Bosean Phase Shifter ====  
 
==== Bosean Phase Shifter ====  
  
Beamtype:
+
Beamtype:1
  
Number on Shoot:
+
Number on Shoot:1
  
Beamtime:
+
Beamtime:2
  
Rechargetime:
+
Rechargetime:3
  
Damage of one Beam:
+
Damage of one Beam:30
  
Max. Angle:
+
Max. Angle:60
  
 
==== Continuum Ripples ====
 
==== Continuum Ripples ====
  
Beamtype:
+
Beamtype:1
  
Number on Shoot:
+
Number on Shoot:12
  
Beamtime:
+
Beamtime:15
  
Rechargetime:
+
Rechargetime:10
  
Damage of one Beam:
+
Damage of one Beam:10
  
Max. Angle:
+
Max. Angle:360
  
 
==== Disruptor Array ====  
 
==== Disruptor Array ====  
  
Beamtype:
+
Beamtype:1
  
Number on Shoot:
+
Number on Shoot:1
  
Beamtime:
+
Beamtime:8
  
Rechargetime:
+
Rechargetime:12
  
Damage of one Beam:
+
Damage of one Beam:7
  
Max. Angle:
+
Max. Angle:75
  
 
==== Disruptor Bank ====  
 
==== Disruptor Bank ====  
  
Beamtype:
+
Beamtype:1
  
Number on Shoot:
+
Number on Shoot:1
  
Beamtime:
+
Beamtime:5
  
Rechargetime:
+
Rechargetime:10
  
Damage of one Beam:
+
Damage of one Beam:7
  
Max. Angle:
+
Max. Angle:60
  
 
==== Disruptor Beam Turret ====  
 
==== Disruptor Beam Turret ====  
  
Beamtype:
+
Beamtype:1
  
Number on Shoot:
+
Number on Shoot:1
  
Beamtime:
+
Beamtime:2
  
Rechargetime:
+
Rechargetime:3
  
Damage of one Beam:
+
Damage of one Beam:8
  
Max. Angle:
+
Max. Angle:360
  
 
==== Disruptor Cannon ====  
 
==== Disruptor Cannon ====  
  
Beamtype:
+
Beamtype:1
  
Number on Shoot:
+
Number on Shoot:2
  
Beamtime:
+
Beamtime:1
  
Rechargetime:
+
Rechargetime:11
  
Damage of one Beam:
+
Damage of one Beam:12
  
Max. Angle:
+
Max. Angle:45
  
 
==== Disruptor Cannon Turret ====  
 
==== Disruptor Cannon Turret ====  
  
Beamtype:
+
Beamtype:1
  
Number on Shoot:
+
Number on Shoot:4
  
Beamtime:
+
Beamtime:1
  
Rechargetime:
+
Rechargetime:17
  
Damage of one Beam:
+
Damage of one Beam:14
  
Max. Angle:
+
Max. Angle:360
  
 
==== Disruptor Emitter ====  
 
==== Disruptor Emitter ====  
  
Beamtype:
+
Beamtype:1
  
Number on Shoot:
+
Number on Shoot:1
  
Beamtime:
+
Beamtime:3
  
Rechargetime:
+
Rechargetime:7
  
Damage of one Beam:
+
Damage of one Beam:6
  
Max. Angle:
+
Max. Angle:45
  
 
==== Forced Plasma Bank ====  
 
==== Forced Plasma Bank ====  
  
Beamtype:
+
Beamtype:1
  
Number on Shoot:
+
Number on Shoot:1
  
Beamtime:
+
Beamtime:5
  
Rechargetime:
+
Rechargetime:10
  
Damage of one Beam:
+
Damage of one Beam:7
  
Max. Angle:
+
Max. Angle:110
  
 
==== Forced Plasma Emitter ====  
 
==== Forced Plasma Emitter ====  
  
Beamtype:
+
Beamtype:1
  
Number on Shoot:
+
Number on Shoot:1
  
Beamtime:
+
Beamtime:3
  
Rechargetime:
+
Rechargetime:5
  
Damage of one Beam:
+
Damage of one Beam:7
 +
 
 +
Max. Angle:70
 +
 
 +
==== Heavy Disruptor Canon ====
 +
 
 +
Beamtype:1
 +
 
 +
Number on Shoot:1
 +
 
 +
Beamtime:1
 +
 
 +
Rechargetime:24
 +
 
 +
Damage of one Beam:85
 +
 
 +
Max. Angle:90
  
Max. Angle:
 
  
 
==== Heavy Plasma Cannon ====  
 
==== Heavy Plasma Cannon ====  
  
Beamtype:
+
Beamtype:1
  
Number on Shoot:
+
Number on Shoot:1
  
Beamtime:
+
Beamtime:1
  
Rechargetime:
+
Rechargetime:24
  
Damage of one Beam:
+
Damage of one Beam:85
  
Max. Angle:
+
Max. Angle:75
  
 
==== Heavy Polaron Cannon ====  
 
==== Heavy Polaron Cannon ====  
  
Beamtype:
+
Beamtype:1
  
Number on Shoot:
+
Number on Shoot:1
  
Beamtime:
+
Beamtime:1
  
Rechargetime:
+
Rechargetime:24
  
Damage of one Beam:
+
Damage of one Beam:90
  
Max. Angle:
+
Max. Angle:5
  
 
==== Heavy Pulse Disruptor Cannon ====  
 
==== Heavy Pulse Disruptor Cannon ====  
  
Beamtype:
+
Beamtype:1
  
Number on Shoot:
+
Number on Shoot:3
  
Beamtime:
+
Beamtime:1
  
Rechargetime:
+
Rechargetime:15
  
Damage of one Beam:
+
Damage of one Beam:26
  
Max. Angle:
+
Max. Angle:40
  
 
==== Heavy Pulse Polaron Cannon ====  
 
==== Heavy Pulse Polaron Cannon ====  
  
Beamtype:
+
Beamtype:1
  
Number on Shoot:
+
Number on Shoot:3
  
Beamtime:
+
Beamtime:1
  
Rechargetime:
+
Rechargetime:15
  
Damage of one Beam:
+
Damage of one Beam:26
  
Max. Angle:
+
Max. Angle:15
  
 
==== Ion Beam ====  
 
==== Ion Beam ====  
  
Beamtype:
+
Beamtype:1
  
Number on Shoot:
+
Number on Shoot:1
  
Beamtime:
+
Beamtime:4
  
Rechargetime:
+
Rechargetime:12
  
Damage of one Beam:
+
Damage of one Beam:5
  
Max. Angle:
+
Max. Angle:180
  
 
==== Ion Cluster Beam ====  
 
==== Ion Cluster Beam ====  
  
Beamtype:
+
Beamtype:1
 +
 
 +
Number on Shoot:5
 +
 
 +
Beamtime:3
 +
 
 +
Rechargetime:25
 +
 
 +
Damage of one Beam:40
 +
 
 +
Max. Angle:180
 +
 
 +
==== Isokinetic Cannon ====
 +
 
 +
Beamtype:1
  
Number on Shoot:
+
Number on Shoot:10
  
Beamtime:
+
Beamtime:1
  
Rechargetime:
+
Rechargetime:1
  
Damage of one Beam:
+
Damage of one Beam:1
 +
 
 +
Max. Angle:45
  
Max. Angle:
 
  
 
==== Isolytic Cannon ====  
 
==== Isolytic Cannon ====  
  
Beamtype:
+
Beamtype:1
  
Number on Shoot:
+
Number on Shoot:3
  
Beamtime:
+
Beamtime:1
  
Rechargetime:
+
Rechargetime:11
  
Damage of one Beam:
+
Damage of one Beam:22
  
Max. Angle:
+
Max. Angle:35
 +
 
 +
 
 +
==== Isolytic Pulse Cannon ====
 +
 
 +
Beamtype:1
 +
 
 +
Number on Shoot:2
 +
 
 +
Beamtime:1
 +
 
 +
Rechargetime:18
 +
 
 +
Damage of one Beam:39
 +
 
 +
Max. Angle:55
  
 
==== Kryonit Suprabeam ====  
 
==== Kryonit Suprabeam ====  
  
Beamtype:
+
Beamtype:1
  
Number on Shoot:
+
Number on Shoot:1
  
Beamtime:
+
Beamtime:10
  
Rechargetime:
+
Rechargetime:50
  
Damage of one Beam:
+
Damage of one Beam:100
  
Max. Angle:
+
Modulating
 +
 
 +
Max. Angle: 180
  
 
==== Laser Array ====  
 
==== Laser Array ====  
  
Beamtype:
+
Beamtype:1
  
Number on Shoot:
+
Number on Shoot:1
  
Beamtime:
+
Beamtime:8
  
Rechargetime:
+
Rechargetime:12
  
Damage of one Beam:
+
Damage of one Beam:7
  
Max. Angle:
+
Max. Angle:90
  
 
==== Laser Bank ====  
 
==== Laser Bank ====  
  
Beamtype:
+
Beamtype:1
  
Number on Shoot:
+
Number on Shoot:1
  
Beamtime:
+
Beamtime:5
  
Rechargetime:
+
Rechargetime:10
  
Damage of one Beam:
+
Damage of one Beam:6
  
Max. Angle:
+
Max. Angle:80
  
 
==== Laser Beam Turret ====  
 
==== Laser Beam Turret ====  
  
Beamtype:
+
Beamtype:1
 +
 
 +
Number on Shoot:1
 +
 
 +
Beamtime:2
 +
 
 +
Rechargetime:3
 +
 
 +
Damage of one Beam:8
 +
 
 +
Max. Angle:360
 +
 
 +
==== Laser Cannon ====
 +
 
 +
Beamtype:1
  
Number on Shoot:
+
Number on Shoot:2
  
Beamtime:
+
Beamtime:1
  
Rechargetime:
+
Rechargetime:11
  
Damage of one Beam:
+
Damage of one Beam:16
  
Max. Angle:
+
Max. Angle:55
  
 
==== Laser Cannon Turret ====  
 
==== Laser Cannon Turret ====  
  
Beamtype:
+
Beamtype:1
  
Number on Shoot:
+
Number on Shoot:4
  
Beamtime:
+
Beamtime:1
  
Rechargetime:
+
Rechargetime:17
  
Damage of one Beam:
+
Damage of one Beam:5
  
Max. Angle:
+
Max. Angle:360
  
 
==== Laser Emitter ====  
 
==== Laser Emitter ====  
  
Beamtype:
+
Beamtype:1
 +
 
 +
Number on Shoot:1
 +
 
 +
Beamtime:3
 +
 
 +
Rechargetime:7
 +
 
 +
Damage of one Beam:5
 +
 
 +
Max. Angle:55
 +
 
 +
==== Magneton Emitter ====
 +
 
 +
Beamtype:1
  
Number on Shoot:
+
Number on Shoot:1
  
Beamtime:
+
Beamtime:3
  
Rechargetime:
+
Rechargetime:7
  
Damage of one Beam:
+
Damage of one Beam:6
  
Max. Angle:
+
Max. Angle:70
  
 
==== Particle Cannon ====  
 
==== Particle Cannon ====  
  
Beamtype:
+
Beamtype:1
  
Number on Shoot:
+
Number on Shoot:2
  
Beamtime:
+
Beamtime:1
  
Rechargetime:
+
Rechargetime:11
  
Damage of one Beam:
+
Damage of one Beam:36
  
Max. Angle:
+
Max. Angle:45
  
 
==== Phased Polaron Array ====  
 
==== Phased Polaron Array ====  
  
Beamtype:
+
Beamtype:1
  
Number on Shoot:
+
Number on Shoot:1
  
Beamtime:
+
Beamtime:8
  
Rechargetime:
+
Rechargetime:12
  
Damage of one Beam:
+
Damage of one Beam:7
  
Max. Angle:
+
Max. Angle:50
  
 
==== Phased Polaron Bank ====  
 
==== Phased Polaron Bank ====  
  
Beamtype:
+
Beamtype:1
  
Number on Shoot:
+
Number on Shoot:1
  
Beamtime:
+
Beamtime:5
  
Rechargetime:
+
Rechargetime:10
  
Damage of one Beam:
+
Damage of one Beam:6
  
Max. Angle:
+
Max. Angle:40
  
 
==== Phased Polaron Emitter ====  
 
==== Phased Polaron Emitter ====  
  
Beamtype:
+
Beamtype:1
  
Number on Shoot:
+
Number on Shoot:1
  
Beamtime:
+
Beamtime:3
  
Rechargetime:
+
Rechargetime:7
  
Damage of one Beam:
+
Damage of one Beam:5
  
Max. Angle:
+
Max. Angle:15
  
 
==== Plasma Cannon ====  
 
==== Plasma Cannon ====  
  
Beamtype:
+
Beamtype:1
  
Number on Shoot:
+
Number on Shoot:2
  
Beamtime:
+
Beamtime:1
  
Rechargetime:
+
Rechargetime:11
  
Damage of one Beam:
+
Damage of one Beam:12
  
Max. Angle:
+
Max. Angle:80
  
 
==== Polaron Cannon ====  
 
==== Polaron Cannon ====  
  
Beamtype:
+
Beamtype:1
  
Number on Shoot:
+
Number on Shoot:2
  
Beamtime:
+
Beamtime:1
  
Rechargetime:
+
Rechargetime:11
  
Damage of one Beam:
+
Damage of one Beam:12
  
Max. Angle:
+
Max. Angle:80
  
 
==== Pulse Disruptor Cannon ====  
 
==== Pulse Disruptor Cannon ====  
  
Beamtype:
+
Beamtype:1
 +
 
 +
Number on Shoot:3
 +
 
 +
Beamtime:1
 +
 
 +
Rechargetime:14
 +
 
 +
Damage of one Beam:13
 +
 
 +
Max. Angle:60
 +
 
 +
==== Pulse Laser Cannon ====
 +
 
 +
Beamtype:1
  
Number on Shoot:
+
Number on Shoot:3
  
Beamtime:
+
Beamtime:1
  
Rechargetime:
+
Rechargetime:14
  
Damage of one Beam:
+
Damage of one Beam:13
  
Max. Angle:
+
Max. Angle:75
  
 
==== Pulse Laser Gun ====  
 
==== Pulse Laser Gun ====  
  
Beamtype:
+
Beamtype:1
  
Number on Shoot:
+
Number on Shoot:4
  
Beamtime:
+
Beamtime:1
  
Rechargetime:
+
Rechargetime:8
  
Damage of one Beam:
+
Damage of one Beam:9
 +
 
 +
Max. Angle:25
 +
 
 +
==== Pulse Particle Cannon ====
 +
 
 +
Beamtype:1
 +
 
 +
Number on Shoot:3
 +
 
 +
Beamtime:1
 +
 
 +
Rechargetime:14
 +
 
 +
Damage of one Beam:16
 +
 
 +
Max. Angle:60
  
Max. Angle:
 
  
 
==== Pulse Plasma Cannon ====  
 
==== Pulse Plasma Cannon ====  
  
Beamtype:
+
Beamtype:1
 +
 
 +
Number on Shoot:3
 +
 
 +
Beamtime:1
 +
 
 +
Rechargetime:14
 +
 
 +
Damage of one Beam:13
 +
 
 +
Max. Angle:90
 +
 
 +
==== Pulse Polaron Cannon ====
 +
 
 +
Beamtype:1
 +
 
 +
Number on Shoot:3
  
Number on Shoot:
+
Beamtime:1
  
Beamtime:
+
Rechargetime:14
  
Rechargetime:
+
Damage of one Beam:13
  
Damage of one Beam:
+
Max. Angle:30
  
Max. Angle:
 
  
 
==== Pulse Proton Cannon ====  
 
==== Pulse Proton Cannon ====  
  
Beamtype:
+
Beamtype:1
  
Number on Shoot:
+
Number on Shoot:3
  
Beamtime:
+
Beamtime:1
  
Rechargetime:
+
Rechargetime:14
  
Damage of one Beam:
+
Damage of one Beam:95
  
Max. Angle:
+
Max. Angle:90
  
 
==== Ultraphasic Beam ====
 
==== Ultraphasic Beam ====
  
Beamtype:
+
Beamtype:1
  
Number on Shoot:
+
Number on Shoot:6
  
Beamtime:
+
Beamtime:10
  
Rechargetime:
+
Rechargetime:35
  
Damage of one Beam:
+
Damage of one Beam:20
  
Max. Angle:
+
Max. Angle:360

Version vom 12. April 2011, 21:59 Uhr

unerledigt - wer hat Lust **** Angaben in diesem Artikel müssen noch geprüft werden ****


Beam-Waffen sind gerichtete Strahlenwaffen. Raumschiffe haben Beam-Waffen und auch Torpedos als Waffen.

Beam-Typ

Ein Typ 10 Laser kann Ziele angreifen, die 10mal weiter entfernt sind, als es ein Typ 1 Laser könnte. Es wird also die Reichweite erhöht. Am Schaden oder an der Schußfrequenz ändert sich nichts.


Beam-Arten

Antiproton Cannon

Beamtype:1

Number on Shoot:1

Beamtime:15

Rechargetime:35

Damage of one Beam:400

Max. Angle: 90

Bosean Phase Shifter

Beamtype:1

Number on Shoot:1

Beamtime:2

Rechargetime:3

Damage of one Beam:30

Max. Angle:60

Continuum Ripples

Beamtype:1

Number on Shoot:12

Beamtime:15

Rechargetime:10

Damage of one Beam:10

Max. Angle:360

Disruptor Array

Beamtype:1

Number on Shoot:1

Beamtime:8

Rechargetime:12

Damage of one Beam:7

Max. Angle:75

Disruptor Bank

Beamtype:1

Number on Shoot:1

Beamtime:5

Rechargetime:10

Damage of one Beam:7

Max. Angle:60

Disruptor Beam Turret

Beamtype:1

Number on Shoot:1

Beamtime:2

Rechargetime:3

Damage of one Beam:8

Max. Angle:360

Disruptor Cannon

Beamtype:1

Number on Shoot:2

Beamtime:1

Rechargetime:11

Damage of one Beam:12

Max. Angle:45

Disruptor Cannon Turret

Beamtype:1

Number on Shoot:4

Beamtime:1

Rechargetime:17

Damage of one Beam:14

Max. Angle:360

Disruptor Emitter

Beamtype:1

Number on Shoot:1

Beamtime:3

Rechargetime:7

Damage of one Beam:6

Max. Angle:45

Forced Plasma Bank

Beamtype:1

Number on Shoot:1

Beamtime:5

Rechargetime:10

Damage of one Beam:7

Max. Angle:110

Forced Plasma Emitter

Beamtype:1

Number on Shoot:1

Beamtime:3

Rechargetime:5

Damage of one Beam:7

Max. Angle:70

Heavy Disruptor Canon

Beamtype:1

Number on Shoot:1

Beamtime:1

Rechargetime:24

Damage of one Beam:85

Max. Angle:90


Heavy Plasma Cannon

Beamtype:1

Number on Shoot:1

Beamtime:1

Rechargetime:24

Damage of one Beam:85

Max. Angle:75

Heavy Polaron Cannon

Beamtype:1

Number on Shoot:1

Beamtime:1

Rechargetime:24

Damage of one Beam:90

Max. Angle:5

Heavy Pulse Disruptor Cannon

Beamtype:1

Number on Shoot:3

Beamtime:1

Rechargetime:15

Damage of one Beam:26

Max. Angle:40

Heavy Pulse Polaron Cannon

Beamtype:1

Number on Shoot:3

Beamtime:1

Rechargetime:15

Damage of one Beam:26

Max. Angle:15

Ion Beam

Beamtype:1

Number on Shoot:1

Beamtime:4

Rechargetime:12

Damage of one Beam:5

Max. Angle:180

Ion Cluster Beam

Beamtype:1

Number on Shoot:5

Beamtime:3

Rechargetime:25

Damage of one Beam:40

Max. Angle:180

Isokinetic Cannon

Beamtype:1

Number on Shoot:10

Beamtime:1

Rechargetime:1

Damage of one Beam:1

Max. Angle:45


Isolytic Cannon

Beamtype:1

Number on Shoot:3

Beamtime:1

Rechargetime:11

Damage of one Beam:22

Max. Angle:35


Isolytic Pulse Cannon

Beamtype:1

Number on Shoot:2

Beamtime:1

Rechargetime:18

Damage of one Beam:39

Max. Angle:55

Kryonit Suprabeam

Beamtype:1

Number on Shoot:1

Beamtime:10

Rechargetime:50

Damage of one Beam:100

Modulating

Max. Angle: 180

Laser Array

Beamtype:1

Number on Shoot:1

Beamtime:8

Rechargetime:12

Damage of one Beam:7

Max. Angle:90

Laser Bank

Beamtype:1

Number on Shoot:1

Beamtime:5

Rechargetime:10

Damage of one Beam:6

Max. Angle:80

Laser Beam Turret

Beamtype:1

Number on Shoot:1

Beamtime:2

Rechargetime:3

Damage of one Beam:8

Max. Angle:360

Laser Cannon

Beamtype:1

Number on Shoot:2

Beamtime:1

Rechargetime:11

Damage of one Beam:16

Max. Angle:55

Laser Cannon Turret

Beamtype:1

Number on Shoot:4

Beamtime:1

Rechargetime:17

Damage of one Beam:5

Max. Angle:360

Laser Emitter

Beamtype:1

Number on Shoot:1

Beamtime:3

Rechargetime:7

Damage of one Beam:5

Max. Angle:55

Magneton Emitter

Beamtype:1

Number on Shoot:1

Beamtime:3

Rechargetime:7

Damage of one Beam:6

Max. Angle:70

Particle Cannon

Beamtype:1

Number on Shoot:2

Beamtime:1

Rechargetime:11

Damage of one Beam:36

Max. Angle:45

Phased Polaron Array

Beamtype:1

Number on Shoot:1

Beamtime:8

Rechargetime:12

Damage of one Beam:7

Max. Angle:50

Phased Polaron Bank

Beamtype:1

Number on Shoot:1

Beamtime:5

Rechargetime:10

Damage of one Beam:6

Max. Angle:40

Phased Polaron Emitter

Beamtype:1

Number on Shoot:1

Beamtime:3

Rechargetime:7

Damage of one Beam:5

Max. Angle:15

Plasma Cannon

Beamtype:1

Number on Shoot:2

Beamtime:1

Rechargetime:11

Damage of one Beam:12

Max. Angle:80

Polaron Cannon

Beamtype:1

Number on Shoot:2

Beamtime:1

Rechargetime:11

Damage of one Beam:12

Max. Angle:80

Pulse Disruptor Cannon

Beamtype:1

Number on Shoot:3

Beamtime:1

Rechargetime:14

Damage of one Beam:13

Max. Angle:60

Pulse Laser Cannon

Beamtype:1

Number on Shoot:3

Beamtime:1

Rechargetime:14

Damage of one Beam:13

Max. Angle:75

Pulse Laser Gun

Beamtype:1

Number on Shoot:4

Beamtime:1

Rechargetime:8

Damage of one Beam:9

Max. Angle:25

Pulse Particle Cannon

Beamtype:1

Number on Shoot:3

Beamtime:1

Rechargetime:14

Damage of one Beam:16

Max. Angle:60


Pulse Plasma Cannon

Beamtype:1

Number on Shoot:3

Beamtime:1

Rechargetime:14

Damage of one Beam:13

Max. Angle:90

Pulse Polaron Cannon

Beamtype:1

Number on Shoot:3

Beamtime:1

Rechargetime:14

Damage of one Beam:13

Max. Angle:30


Pulse Proton Cannon

Beamtype:1

Number on Shoot:3

Beamtime:1

Rechargetime:14

Damage of one Beam:95

Max. Angle:90

Ultraphasic Beam

Beamtype:1

Number on Shoot:6

Beamtime:10

Rechargetime:35

Damage of one Beam:20

Max. Angle:360