Beam: Unterschied zwischen den Versionen

Aus BotE Wiki
Wechseln zu: Navigation, Suche
(Angaben in diesem Artikel müssen noch geprüft werden)
(Beam-Arten: Form eingefügt)
Zeile 10: Zeile 10:
  
 
== Beam-Arten ==
 
== Beam-Arten ==
 +
 +
==== Antiproton Cannon ====
 +
 +
Beamtype:
 +
 +
Number on Shoot:
 +
 +
Beamtime:
 +
 +
Rechargetime:
 +
 +
Damage of one Beam:
 +
 +
Max. Angle:
  
 
==== Bosean Phase Shifter ====  
 
==== Bosean Phase Shifter ====  
==== Continuum Ripples ====  
+
 
 +
Beamtype:
 +
 
 +
Number on Shoot:
 +
 
 +
Beamtime:
 +
 
 +
Rechargetime:
 +
 
 +
Damage of one Beam:
 +
 
 +
Max. Angle:
 +
 
 +
==== Continuum Ripples ====
 +
 
 +
Beamtype:
 +
 
 +
Number on Shoot:
 +
 
 +
Beamtime:
 +
 
 +
Rechargetime:
 +
 
 +
Damage of one Beam:
 +
 
 +
Max. Angle:
 +
 
 
==== Disruptor Array ====  
 
==== Disruptor Array ====  
 +
 +
Beamtype:
 +
 +
Number on Shoot:
 +
 +
Beamtime:
 +
 +
Rechargetime:
 +
 +
Damage of one Beam:
 +
 +
Max. Angle:
 +
 
==== Disruptor Bank ====  
 
==== Disruptor Bank ====  
 +
 +
Beamtype:
 +
 +
Number on Shoot:
 +
 +
Beamtime:
 +
 +
Rechargetime:
 +
 +
Damage of one Beam:
 +
 +
Max. Angle:
 +
 
==== Disruptor Beam Turret ====  
 
==== Disruptor Beam Turret ====  
 +
 +
Beamtype:
 +
 +
Number on Shoot:
 +
 +
Beamtime:
 +
 +
Rechargetime:
 +
 +
Damage of one Beam:
 +
 +
Max. Angle:
 +
 
==== Disruptor Cannon ====  
 
==== Disruptor Cannon ====  
 +
 +
Beamtype:
 +
 +
Number on Shoot:
 +
 +
Beamtime:
 +
 +
Rechargetime:
 +
 +
Damage of one Beam:
 +
 +
Max. Angle:
 +
 
==== Disruptor Cannon Turret ====  
 
==== Disruptor Cannon Turret ====  
 +
 +
Beamtype:
 +
 +
Number on Shoot:
 +
 +
Beamtime:
 +
 +
Rechargetime:
 +
 +
Damage of one Beam:
 +
 +
Max. Angle:
 +
 
==== Disruptor Emitter ====  
 
==== Disruptor Emitter ====  
 +
 +
Beamtype:
 +
 +
Number on Shoot:
 +
 +
Beamtime:
 +
 +
Rechargetime:
 +
 +
Damage of one Beam:
 +
 +
Max. Angle:
 +
 
==== Forced Plasma Bank ====  
 
==== Forced Plasma Bank ====  
 +
 +
Beamtype:
 +
 +
Number on Shoot:
 +
 +
Beamtime:
 +
 +
Rechargetime:
 +
 +
Damage of one Beam:
 +
 +
Max. Angle:
 +
 
==== Forced Plasma Emitter ====  
 
==== Forced Plasma Emitter ====  
 +
 +
Beamtype:
 +
 +
Number on Shoot:
 +
 +
Beamtime:
 +
 +
Rechargetime:
 +
 +
Damage of one Beam:
 +
 +
Max. Angle:
 +
 
==== Heavy Plasma Cannon ====  
 
==== Heavy Plasma Cannon ====  
 +
 +
Beamtype:
 +
 +
Number on Shoot:
 +
 +
Beamtime:
 +
 +
Rechargetime:
 +
 +
Damage of one Beam:
 +
 +
Max. Angle:
 +
 
==== Heavy Polaron Cannon ====  
 
==== Heavy Polaron Cannon ====  
 +
 +
Beamtype:
 +
 +
Number on Shoot:
 +
 +
Beamtime:
 +
 +
Rechargetime:
 +
 +
Damage of one Beam:
 +
 +
Max. Angle:
 +
 
==== Heavy Pulse Disruptor Cannon ====  
 
==== Heavy Pulse Disruptor Cannon ====  
 +
 +
Beamtype:
 +
 +
Number on Shoot:
 +
 +
Beamtime:
 +
 +
Rechargetime:
 +
 +
Damage of one Beam:
 +
 +
Max. Angle:
 +
 
==== Heavy Pulse Polaron Cannon ====  
 
==== Heavy Pulse Polaron Cannon ====  
 +
 +
Beamtype:
 +
 +
Number on Shoot:
 +
 +
Beamtime:
 +
 +
Rechargetime:
 +
 +
Damage of one Beam:
 +
 +
Max. Angle:
 +
 
==== Ion Beam ====  
 
==== Ion Beam ====  
 +
 +
Beamtype:
 +
 +
Number on Shoot:
 +
 +
Beamtime:
 +
 +
Rechargetime:
 +
 +
Damage of one Beam:
 +
 +
Max. Angle:
 +
 
==== Ion Cluster Beam ====  
 
==== Ion Cluster Beam ====  
 +
 +
Beamtype:
 +
 +
Number on Shoot:
 +
 +
Beamtime:
 +
 +
Rechargetime:
 +
 +
Damage of one Beam:
 +
 +
Max. Angle:
 +
 
==== Isolytic Cannon ====  
 
==== Isolytic Cannon ====  
 +
 +
Beamtype:
 +
 +
Number on Shoot:
 +
 +
Beamtime:
 +
 +
Rechargetime:
 +
 +
Damage of one Beam:
 +
 +
Max. Angle:
 +
 
==== Kryonit Suprabeam ====  
 
==== Kryonit Suprabeam ====  
 +
 +
Beamtype:
 +
 +
Number on Shoot:
 +
 +
Beamtime:
 +
 +
Rechargetime:
 +
 +
Damage of one Beam:
 +
 +
Max. Angle:
 +
 
==== Laser Array ====  
 
==== Laser Array ====  
 +
 +
Beamtype:
 +
 +
Number on Shoot:
 +
 +
Beamtime:
 +
 +
Rechargetime:
 +
 +
Damage of one Beam:
 +
 +
Max. Angle:
 +
 
==== Laser Bank ====  
 
==== Laser Bank ====  
 +
 +
Beamtype:
 +
 +
Number on Shoot:
 +
 +
Beamtime:
 +
 +
Rechargetime:
 +
 +
Damage of one Beam:
 +
 +
Max. Angle:
 +
 
==== Laser Beam Turret ====  
 
==== Laser Beam Turret ====  
 +
 +
Beamtype:
 +
 +
Number on Shoot:
 +
 +
Beamtime:
 +
 +
Rechargetime:
 +
 +
Damage of one Beam:
 +
 +
Max. Angle:
 +
 
==== Laser Cannon Turret ====  
 
==== Laser Cannon Turret ====  
 +
 +
Beamtype:
 +
 +
Number on Shoot:
 +
 +
Beamtime:
 +
 +
Rechargetime:
 +
 +
Damage of one Beam:
 +
 +
Max. Angle:
 +
 
==== Laser Emitter ====  
 
==== Laser Emitter ====  
 +
 +
Beamtype:
 +
 +
Number on Shoot:
 +
 +
Beamtime:
 +
 +
Rechargetime:
 +
 +
Damage of one Beam:
 +
 +
Max. Angle:
 +
 
==== Particle Cannon ====  
 
==== Particle Cannon ====  
 +
 +
Beamtype:
 +
 +
Number on Shoot:
 +
 +
Beamtime:
 +
 +
Rechargetime:
 +
 +
Damage of one Beam:
 +
 +
Max. Angle:
 +
 
==== Phased Polaron Array ====  
 
==== Phased Polaron Array ====  
 +
 +
Beamtype:
 +
 +
Number on Shoot:
 +
 +
Beamtime:
 +
 +
Rechargetime:
 +
 +
Damage of one Beam:
 +
 +
Max. Angle:
 +
 
==== Phased Polaron Bank ====  
 
==== Phased Polaron Bank ====  
 +
 +
Beamtype:
 +
 +
Number on Shoot:
 +
 +
Beamtime:
 +
 +
Rechargetime:
 +
 +
Damage of one Beam:
 +
 +
Max. Angle:
 +
 
==== Phased Polaron Emitter ====  
 
==== Phased Polaron Emitter ====  
 +
 +
Beamtype:
 +
 +
Number on Shoot:
 +
 +
Beamtime:
 +
 +
Rechargetime:
 +
 +
Damage of one Beam:
 +
 +
Max. Angle:
 +
 
==== Plasma Cannon ====  
 
==== Plasma Cannon ====  
 +
 +
Beamtype:
 +
 +
Number on Shoot:
 +
 +
Beamtime:
 +
 +
Rechargetime:
 +
 +
Damage of one Beam:
 +
 +
Max. Angle:
 +
 
==== Polaron Cannon ====  
 
==== Polaron Cannon ====  
 +
 +
Beamtype:
 +
 +
Number on Shoot:
 +
 +
Beamtime:
 +
 +
Rechargetime:
 +
 +
Damage of one Beam:
 +
 +
Max. Angle:
 +
 
==== Pulse Disruptor Cannon ====  
 
==== Pulse Disruptor Cannon ====  
 +
 +
Beamtype:
 +
 +
Number on Shoot:
 +
 +
Beamtime:
 +
 +
Rechargetime:
 +
 +
Damage of one Beam:
 +
 +
Max. Angle:
 +
 
==== Pulse Laser Gun ====  
 
==== Pulse Laser Gun ====  
 +
 +
Beamtype:
 +
 +
Number on Shoot:
 +
 +
Beamtime:
 +
 +
Rechargetime:
 +
 +
Damage of one Beam:
 +
 +
Max. Angle:
 +
 
==== Pulse Plasma Cannon ====  
 
==== Pulse Plasma Cannon ====  
 +
 +
Beamtype:
 +
 +
Number on Shoot:
 +
 +
Beamtime:
 +
 +
Rechargetime:
 +
 +
Damage of one Beam:
 +
 +
Max. Angle:
 +
 
==== Pulse Proton Cannon ====  
 
==== Pulse Proton Cannon ====  
 +
 +
Beamtype:
 +
 +
Number on Shoot:
 +
 +
Beamtime:
 +
 +
Rechargetime:
 +
 +
Damage of one Beam:
 +
 +
Max. Angle:
 +
 
==== Ultraphasic Beam ====
 
==== Ultraphasic Beam ====
 +
 +
Beamtype:
 +
 +
Number on Shoot:
 +
 +
Beamtime:
 +
 +
Rechargetime:
 +
 +
Damage of one Beam:
 +
 +
Max. Angle:

Version vom 12. April 2011, 16:25 Uhr

unerledigt - wer hat Lust **** Angaben in diesem Artikel müssen noch geprüft werden ****


Beam-Waffen sind gerichtete Strahlenwaffen. Raumschiffe haben Beam-Waffen und auch Torpedos als Waffen.

Beam-Typ

Ein Typ 10 Laser kann Ziele angreifen, die 10mal weiter entfernt sind, als es ein Typ 1 Laser könnte. Es wird also die Reichweite erhöht. Am Schaden oder an der Schußfrequenz ändert sich nichts.


Beam-Arten

Antiproton Cannon

Beamtype:

Number on Shoot:

Beamtime:

Rechargetime:

Damage of one Beam:

Max. Angle:

Bosean Phase Shifter

Beamtype:

Number on Shoot:

Beamtime:

Rechargetime:

Damage of one Beam:

Max. Angle:

Continuum Ripples

Beamtype:

Number on Shoot:

Beamtime:

Rechargetime:

Damage of one Beam:

Max. Angle:

Disruptor Array

Beamtype:

Number on Shoot:

Beamtime:

Rechargetime:

Damage of one Beam:

Max. Angle:

Disruptor Bank

Beamtype:

Number on Shoot:

Beamtime:

Rechargetime:

Damage of one Beam:

Max. Angle:

Disruptor Beam Turret

Beamtype:

Number on Shoot:

Beamtime:

Rechargetime:

Damage of one Beam:

Max. Angle:

Disruptor Cannon

Beamtype:

Number on Shoot:

Beamtime:

Rechargetime:

Damage of one Beam:

Max. Angle:

Disruptor Cannon Turret

Beamtype:

Number on Shoot:

Beamtime:

Rechargetime:

Damage of one Beam:

Max. Angle:

Disruptor Emitter

Beamtype:

Number on Shoot:

Beamtime:

Rechargetime:

Damage of one Beam:

Max. Angle:

Forced Plasma Bank

Beamtype:

Number on Shoot:

Beamtime:

Rechargetime:

Damage of one Beam:

Max. Angle:

Forced Plasma Emitter

Beamtype:

Number on Shoot:

Beamtime:

Rechargetime:

Damage of one Beam:

Max. Angle:

Heavy Plasma Cannon

Beamtype:

Number on Shoot:

Beamtime:

Rechargetime:

Damage of one Beam:

Max. Angle:

Heavy Polaron Cannon

Beamtype:

Number on Shoot:

Beamtime:

Rechargetime:

Damage of one Beam:

Max. Angle:

Heavy Pulse Disruptor Cannon

Beamtype:

Number on Shoot:

Beamtime:

Rechargetime:

Damage of one Beam:

Max. Angle:

Heavy Pulse Polaron Cannon

Beamtype:

Number on Shoot:

Beamtime:

Rechargetime:

Damage of one Beam:

Max. Angle:

Ion Beam

Beamtype:

Number on Shoot:

Beamtime:

Rechargetime:

Damage of one Beam:

Max. Angle:

Ion Cluster Beam

Beamtype:

Number on Shoot:

Beamtime:

Rechargetime:

Damage of one Beam:

Max. Angle:

Isolytic Cannon

Beamtype:

Number on Shoot:

Beamtime:

Rechargetime:

Damage of one Beam:

Max. Angle:

Kryonit Suprabeam

Beamtype:

Number on Shoot:

Beamtime:

Rechargetime:

Damage of one Beam:

Max. Angle:

Laser Array

Beamtype:

Number on Shoot:

Beamtime:

Rechargetime:

Damage of one Beam:

Max. Angle:

Laser Bank

Beamtype:

Number on Shoot:

Beamtime:

Rechargetime:

Damage of one Beam:

Max. Angle:

Laser Beam Turret

Beamtype:

Number on Shoot:

Beamtime:

Rechargetime:

Damage of one Beam:

Max. Angle:

Laser Cannon Turret

Beamtype:

Number on Shoot:

Beamtime:

Rechargetime:

Damage of one Beam:

Max. Angle:

Laser Emitter

Beamtype:

Number on Shoot:

Beamtime:

Rechargetime:

Damage of one Beam:

Max. Angle:

Particle Cannon

Beamtype:

Number on Shoot:

Beamtime:

Rechargetime:

Damage of one Beam:

Max. Angle:

Phased Polaron Array

Beamtype:

Number on Shoot:

Beamtime:

Rechargetime:

Damage of one Beam:

Max. Angle:

Phased Polaron Bank

Beamtype:

Number on Shoot:

Beamtime:

Rechargetime:

Damage of one Beam:

Max. Angle:

Phased Polaron Emitter

Beamtype:

Number on Shoot:

Beamtime:

Rechargetime:

Damage of one Beam:

Max. Angle:

Plasma Cannon

Beamtype:

Number on Shoot:

Beamtime:

Rechargetime:

Damage of one Beam:

Max. Angle:

Polaron Cannon

Beamtype:

Number on Shoot:

Beamtime:

Rechargetime:

Damage of one Beam:

Max. Angle:

Pulse Disruptor Cannon

Beamtype:

Number on Shoot:

Beamtime:

Rechargetime:

Damage of one Beam:

Max. Angle:

Pulse Laser Gun

Beamtype:

Number on Shoot:

Beamtime:

Rechargetime:

Damage of one Beam:

Max. Angle:

Pulse Plasma Cannon

Beamtype:

Number on Shoot:

Beamtime:

Rechargetime:

Damage of one Beam:

Max. Angle:

Pulse Proton Cannon

Beamtype:

Number on Shoot:

Beamtime:

Rechargetime:

Damage of one Beam:

Max. Angle:

Ultraphasic Beam

Beamtype:

Number on Shoot:

Beamtime:

Rechargetime:

Damage of one Beam:

Max. Angle: