Die Suche ergab 37 Treffer

von pauluk
Donnerstag 9. Oktober 2014, 15:20
Forum: NON-BotE
Thema: Star Trek: Axanar (Kickstarter)
Antworten: 1
Zugriffe: 6637

Re: Star Trek: Axanar (Kickstarter)

ja das ist gut reg :)

and they got some original star trek actors too, eg Vulcan high command :)
von pauluk
Samstag 15. März 2014, 18:05
Forum: Multiplayer-Spielabsprachen
Thema: Saturday (evening) Games
Antworten: 67
Zugriffe: 53628

Re: Saturday (evening) Games

hallo ich komme :)
von pauluk
Mittwoch 12. März 2014, 21:13
Forum: Multiplayer-Spielabsprachen
Thema: Saturday (evening) Games
Antworten: 67
Zugriffe: 53628

Re: Saturday (evening) Games

thanks malle, i was able to access the BotE-Alpha7-Terranische_Konfoederation.avi clip but the https://www.facebook.com/video/video.php?v=262177257206416 video wont work for me. do you have another link to the file at all, maybe a download link will work? (i think i can make it this saturday but i n...
von pauluk
Montag 24. Februar 2014, 18:48
Forum: Multiplayer-Spielabsprachen
Thema: Saturday (evening) Games
Antworten: 67
Zugriffe: 53628

Re: Saturday (evening) Games

hallo, sorry if some of my turns were a little slow. usually we were speaking on skype, and i was testing + asking questions + having lots of diplo to sort out :) when malle you have more bandwidth available, you can join skype and the turns will happen quickly :) (also, i hope you will not attack m...
von pauluk
Sonntag 23. Februar 2014, 14:15
Forum: ingame Fragen / ingame Questions
Thema: Auswirkungen der Attribute kleiner Völker
Antworten: 14
Zugriffe: 19332

Re: Auswirkungen der Attribute kleiner Völker

ok cool - the re-balancing can wait for later (schpater) :D since it seems that Farming is a known issue, maybe we can focus on that fix for now? eg: IF MinorRace ist Farmer UND IF is becoming Member of major race GET current population, und current free (unused) population, und Food production UND ...
von pauluk
Sonntag 23. Februar 2014, 14:00
Forum: ingame Fragen / ingame Questions
Thema: Auswirkungen der Attribute kleiner Völker
Antworten: 14
Zugriffe: 19332

Re: Auswirkungen der Attribute kleiner Völker

hallo herder :) danke fur die information. i think maybe the wiki is needing a small update, because the game shows them to be industrial too. eg: http://birth-of-the-empires.de/wiki/index.php/Rasseneigenschaften maybe the Antromel became industrial in a recent update, but maybe the game Code was no...
von pauluk
Sonntag 23. Februar 2014, 02:15
Forum: Multiplayer-Spielabsprachen
Thema: Saturday (evening) Games
Antworten: 67
Zugriffe: 53628

Re: Saturday (evening) Games

we had a sehr gut session today :)
von pauluk
Sonntag 23. Februar 2014, 02:13
Forum: ingame Fragen / ingame Questions
Thema: Auswirkungen der Attribute kleiner Völker
Antworten: 14
Zugriffe: 19332

Re: Auswirkungen der Attribute kleiner Völker

hallo,
here are 2 pictures for you:

they are Agrarian, (farmers) but only 2 buildings :)
they are industrial, but no mining buildings :)
von pauluk
Samstag 22. Februar 2014, 12:36
Forum: Multiplayer-Spielabsprachen
Thema: Saturday (evening) Games
Antworten: 67
Zugriffe: 53628

Re: Saturday (evening) Games

hi i updated the doodles page, it looks like you cant make it today caderyn? (my german isnt very good - and translations are not always that good) :) i think we still have reg me and vuto, and maybe anonymissimus too? reg and i have been using one of the latest builds, do we still use the same one?...
von pauluk
Samstag 8. Februar 2014, 23:46
Forum: Multiplayer-Spielabsprachen
Thema: Saturday (evening) Games
Antworten: 67
Zugriffe: 53628

Re: Saturday (evening) Games

reg and i have had some good sessions so far (but 1vs1) with bote,
and it is full of strategic decisions to make :)

who will win....

(probably the Heyoun) :D
von pauluk
Samstag 8. Februar 2014, 23:45
Forum: Troops
Thema: IDEA - Commandeering and Capturing a Starbase or Outpost
Antworten: 3
Zugriffe: 5847

Re: IDEA - Commandeering and Capturing a Starbase or Outpost

thanks for the information about the sabotage option.

it could maybe cause imbalance depending on how it is coded.
maybe if a player puts some security troops there, that player will get a chance to self-destruct the outpost instead of it being captured :)
von pauluk
Samstag 1. Februar 2014, 23:34
Forum: Troops
Thema: IDEA - Commandeering and Capturing a Starbase or Outpost
Antworten: 3
Zugriffe: 5847

IDEA - Commandeering and Capturing a Starbase or Outpost

Hi, during a game with reg, i was wondering if there is any feature of the game, to allow us to capture an outpost? Maybe it could be captured by sending troops in combat (assuming they are not destroyed) or maybe via Intelligence? Maybe even just on a Temporary basis, such as Hacking into an Outpos...
von pauluk
Samstag 1. Februar 2014, 23:29
Forum: Galaxies, Nebulas, Suns, Planets
Thema: Deuterium-Nebel
Antworten: 15
Zugriffe: 15618

Re: Deuterium-Nebel

reg and i played a test game, and so far we were able to test the following in multiplayer:

1 transport to Extract Deuterium = works
2 transports (separate ships) to Extract = works
2 transports (in 1 fleet) to extract = works

So far i manged to extract around 2000 dueterium :)
von pauluk
Samstag 1. Februar 2014, 23:25
Forum: game tips and newbie questions
Thema: some questions (english)
Antworten: 11
Zugriffe: 13106

Re: some questions (english)

i think something happened to all the images?
von pauluk
Montag 13. Januar 2014, 00:20
Forum: Archiv Bug-Meldungen aus BotE-Testversionen
Thema: DevBotE2014-01-06 BUG: SettingsDlg
Antworten: 4
Zugriffe: 5840

Re: DevBotE2014-01-06 BUG: SettingsDlg

thanks for the info, i deleted the .ini file and it works (the error window never pops up). i had to delete it from the main Documents>Birth of the empires folder as could not find any .ini file in the different game folders. (does this mean that the game uses a central folder 'absolute' for the .in...

Zur erweiterten Suche